On January 24, 2019, the Titan Army was formally employed by the E-sports chapter of the China Communications Industry Association. In the future, it will deeply participate in the professional development of domestic e-sports hardware products and lead the custom e-sports display industry system standards.
Gao You (second from left), the head of the Titan Army, took a group photo with the leaders of the China Telecommunications Industry Association e-sports chapter)
Established on August 25, 2017, the China Telecommunications Industry Association E-sports Branch is a cross-sectoral, cross-regional, and cross-ownership national industry organization and led by the China Telecommunications Industry Association and the Ministry of Industry and Information Technology. Non-profit socio-economic groups.
In recent years, with the great popularity of e-sports, the domestic e-sports market situation is also very good, which has led many hardware manufacturers to launch a large number of e-sports products. However, some followers have not fully understood the e-sports market. In the state where this concept has not been clarified, each has launched their own concepts, which not only makes consumers very confused when choosing, but also suspects of cheating in games, and even in some international competitions because of incorrect product selection, the competition side Get ugly.
The state of manufacturers' "a hundred schools of thought contending and all flowers blooming together" is indeed a good choice for short-term brutal growth, but it may not be a good thing in the long run. From these cases, it can be seen that excessive laissez-faire will cause industry standards. The imperfect system affects the health, greenness, standardization and sustainable development of the domestic e-sports industry.
With the establishment of the product standardization professional group of the e-sports product standard system, the Titan Army will work with the Ministry of Industry and Information Technology E-sports Chapter to promote the healthy and healthy development of the domestic e-sports industry, and play an important role of industry associations in the allocation of market resources. Under the principles of equality and mutual benefit, complementary advantages, resource sharing, and win-win cooperation, enterprises and institutions and individuals dedicated to the development and application of the e-sports industry in the United Nations actively promote independent innovation and scientific development of e-sports industry products.
The reason why the Titan Legion can participate in the development of e-sports product standards is first of all because it has achieved a leading position in the industry. In the data released by the well-known media channel of the display channel at the end of last year, the Titan Legion in the 144Hz display products , Ranked second in shipments, second only to industry leader AOC.
There are a large number of e-sports products shipped, and enough accumulated e-sports players' opinions and suggestions on the product have been accumulated, so that the product design is perfect. Seeing 30% more pictures than in the 16: 9 environment, so that before the danger comes, the Titan Army will launch a number of widescreen products in 2018 accordingly.
The Titan Army also participates in a large number of e-sports competitions every year, not only appearing in large-scale competitions, but also often supports small competitions in some malls and stores, even in low temperature, high temperature and light rain, it can also Successfully completed the game, thus gaining first-hand practical experience:
Only with technology and experience can the Titan Corps participate in the standard formulation of e-sports products. Just as Tesla SEO announced the opening of its own patented electric vehicle technology, the Titan Corps will also pour out their experience in standard formulation. This market brings more high-performance, high-spec gaming display products!